When I try the sample custom map (on W2000) I get<br>Segmentation Violation<br>Stack Trace: Host_Frame<br>as soon as it starts.<br><br>If I move the monsters (with wauthor) and save, I get it after a while when they are dead (it seems random).<br><br>Another map I created (and checked with wauthor) shows this as soon as I move (turning works, but not move):<br>Segmentation Violation<br>Stack trace; (P_BlockLinesIterator) <- Tprogs:ExecuteFunction <- (RunThink) <- P_Ticker <- ServerFrame <- Host_Frame<br><br><br>